Agent traces
See where agents retry, choose workarounds, miss context, or repeat a step across coding sessions.
Make your software factory self-improving
Iteration is being built to find repeated corrections across coding-agent traces, code reviews, and engineer feedback—and turn them into project-specific guidance.
One example of the loop
This illustrative pattern connects feedback from different kinds of work and turns it into a proposed change the team can review.
Repeated team pattern
Similar corrections surfaced across sample sessions and reviews.
“Please use the shared form controls.”
“This repo already has a button component for this.”
“Follow the existing empty-state pattern.”
A repeated convention, surfaced from the work itself.
Look across the work
A repeated failure mode rarely lives in one conversation. It can show up in an agent’s choices, a reviewer’s comment, and the corrections engineers keep making.
See where agents retry, choose workarounds, miss context, or repeat a step across coding sessions.
Connect recurring review comments to the work patterns that led to them.
Notice when people keep redirecting agents toward the same project conventions.
The improvement loop
Turn evidence from real work into focused improvements for the factory that produced it.
Bring together coding-agent traces and the feedback around them: reviews, retries, and the corrections engineers make.
Connect signals across sessions, people, and repositories. A single event is evidence to investigate; recurrence reveals a pattern.
Turn the pattern into a focused change in the place it belongs, then watch future work to see whether it helped.
Built around your way of working
Every team has its own code, conventions, and development process. The lesson should become the kind of change that fits your factory.
Instructions · docs · skills
Make project conventions clear when agents need judgment and local knowledge.
Checks · hooks · evaluations
Make stable, explicit rules deterministic when they should hold every time.
Tools · setup · handoffs
Improve the surrounding system when repeated friction comes from how work is set up or handed off.
Iteration